SKIP: FAILED | |
#version 310 es | |
layout(binding = 0, std430) buffer tint_symbol_block_ssbo { | |
uint inner[]; | |
} tint_symbol; | |
void tint_symbol_1(uint subgroup_invocation_id, uint subgroup_size) { | |
tint_symbol.inner[subgroup_invocation_id] = subgroup_size; | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol_1(tint_symbol_2, tint_symbol_3); | |
return; | |
} | |
Error parsing GLSL shader: | |
ERROR: 0:13: 'tint_symbol_2' : undeclared identifier | |
ERROR: 0:13: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |