#version 310 es | |
shared int a; | |
void uses_a() { | |
a = (a + 1); | |
} | |
void main1(uint local_invocation_index) { | |
{ | |
a = 0; | |
} | |
barrier(); | |
a = 42; | |
uses_a(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
main1(gl_LocalInvocationIndex); | |
return; | |
} | |
#version 310 es | |
shared int b; | |
void uses_b() { | |
b = (b * 2); | |
} | |
void main2(uint local_invocation_index) { | |
{ | |
b = 0; | |
} | |
barrier(); | |
b = 7; | |
uses_b(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
main2(gl_LocalInvocationIndex); | |
return; | |
} | |
#version 310 es | |
shared int a; | |
shared int b; | |
void uses_a() { | |
a = (a + 1); | |
} | |
void uses_b() { | |
b = (b * 2); | |
} | |
void uses_a_and_b() { | |
b = a; | |
} | |
void no_uses() { | |
} | |
void outer() { | |
a = 0; | |
uses_a(); | |
uses_a_and_b(); | |
uses_b(); | |
no_uses(); | |
} | |
void main3(uint local_invocation_index) { | |
{ | |
a = 0; | |
b = 0; | |
} | |
barrier(); | |
outer(); | |
no_uses(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
main3(gl_LocalInvocationIndex); | |
return; | |
} | |
#version 310 es | |
void no_uses() { | |
} | |
void main4() { | |
no_uses(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
main4(); | |
return; | |
} |