commit | 39aef37759a479717fd40edb1069f230d15236bf | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Sep 21 13:05:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 21 13:05:23 2023 +0000 |
tree | ee4087cd49a764b2d84c4be9f9ee7c7888960d0d | |
parent | 0a7aa0c59b9df07abb5982981fe199b9e327a12d [diff] |
[ir] Comment MultiplanarExternalTexture properly Change-Id: Iabec3a7b6298b3d05c6cf52a87a5dc1601c12965 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152560 Kokoro: Kokoro <noreply+kokoro@google.com> Kokoro: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.