commit | 68e066a008e8097a8c7a77b27a1bef813ed69b5a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Oct 12 11:58:51 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 12 11:58:51 2023 +0000 |
tree | e32e8be93921aaff60427a0ea43e9ef292233700 | |
parent | 984f89934620dea3feeeccaac1885e37f2fea58a [diff] |
[tint][utils] Minor tweaks to BumpAllocator Based on post merge feedback of 155823 Bug: chromium:1491912 Change-Id: I6dfa04821195b32243f736ae0b28d2ae25769faf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155900 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.