| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/Commands.h" |
| |
| #include "dawn/native/BindGroup.h" |
| #include "dawn/native/Buffer.h" |
| #include "dawn/native/CommandAllocator.h" |
| #include "dawn/native/ComputePipeline.h" |
| #include "dawn/native/QuerySet.h" |
| #include "dawn/native/RenderBundle.h" |
| #include "dawn/native/RenderPipeline.h" |
| #include "dawn/native/Texture.h" |
| |
| namespace dawn::native { |
| |
| void FreeCommands(CommandIterator* commands) { |
| commands->Reset(); |
| |
| Command type; |
| while (commands->NextCommandId(&type)) { |
| switch (type) { |
| case Command::BeginComputePass: { |
| BeginComputePassCmd* begin = commands->NextCommand<BeginComputePassCmd>(); |
| begin->~BeginComputePassCmd(); |
| break; |
| } |
| case Command::BeginOcclusionQuery: { |
| BeginOcclusionQueryCmd* begin = commands->NextCommand<BeginOcclusionQueryCmd>(); |
| begin->~BeginOcclusionQueryCmd(); |
| break; |
| } |
| case Command::BeginRenderPass: { |
| BeginRenderPassCmd* begin = commands->NextCommand<BeginRenderPassCmd>(); |
| begin->~BeginRenderPassCmd(); |
| break; |
| } |
| case Command::CopyBufferToBuffer: { |
| CopyBufferToBufferCmd* copy = commands->NextCommand<CopyBufferToBufferCmd>(); |
| copy->~CopyBufferToBufferCmd(); |
| break; |
| } |
| case Command::CopyBufferToTexture: { |
| CopyBufferToTextureCmd* copy = commands->NextCommand<CopyBufferToTextureCmd>(); |
| copy->~CopyBufferToTextureCmd(); |
| break; |
| } |
| case Command::CopyTextureToBuffer: { |
| CopyTextureToBufferCmd* copy = commands->NextCommand<CopyTextureToBufferCmd>(); |
| copy->~CopyTextureToBufferCmd(); |
| break; |
| } |
| case Command::CopyTextureToTexture: { |
| CopyTextureToTextureCmd* copy = commands->NextCommand<CopyTextureToTextureCmd>(); |
| copy->~CopyTextureToTextureCmd(); |
| break; |
| } |
| case Command::Dispatch: { |
| DispatchCmd* dispatch = commands->NextCommand<DispatchCmd>(); |
| dispatch->~DispatchCmd(); |
| break; |
| } |
| case Command::DispatchIndirect: { |
| DispatchIndirectCmd* dispatch = commands->NextCommand<DispatchIndirectCmd>(); |
| dispatch->~DispatchIndirectCmd(); |
| break; |
| } |
| case Command::Draw: { |
| DrawCmd* draw = commands->NextCommand<DrawCmd>(); |
| draw->~DrawCmd(); |
| break; |
| } |
| case Command::DrawIndexed: { |
| DrawIndexedCmd* draw = commands->NextCommand<DrawIndexedCmd>(); |
| draw->~DrawIndexedCmd(); |
| break; |
| } |
| case Command::DrawIndirect: { |
| DrawIndirectCmd* draw = commands->NextCommand<DrawIndirectCmd>(); |
| draw->~DrawIndirectCmd(); |
| break; |
| } |
| case Command::DrawIndexedIndirect: { |
| DrawIndexedIndirectCmd* draw = commands->NextCommand<DrawIndexedIndirectCmd>(); |
| draw->~DrawIndexedIndirectCmd(); |
| break; |
| } |
| case Command::EndComputePass: { |
| EndComputePassCmd* cmd = commands->NextCommand<EndComputePassCmd>(); |
| cmd->~EndComputePassCmd(); |
| break; |
| } |
| case Command::EndOcclusionQuery: { |
| EndOcclusionQueryCmd* cmd = commands->NextCommand<EndOcclusionQueryCmd>(); |
| cmd->~EndOcclusionQueryCmd(); |
| break; |
| } |
| case Command::EndRenderPass: { |
| EndRenderPassCmd* cmd = commands->NextCommand<EndRenderPassCmd>(); |
| cmd->~EndRenderPassCmd(); |
| break; |
| } |
| case Command::ExecuteBundles: { |
| ExecuteBundlesCmd* cmd = commands->NextCommand<ExecuteBundlesCmd>(); |
| auto bundles = commands->NextData<Ref<RenderBundleBase>>(cmd->count); |
| for (size_t i = 0; i < cmd->count; ++i) { |
| (&bundles[i])->~Ref<RenderBundleBase>(); |
| } |
| cmd->~ExecuteBundlesCmd(); |
| break; |
| } |
| case Command::ClearBuffer: { |
| ClearBufferCmd* cmd = commands->NextCommand<ClearBufferCmd>(); |
| cmd->~ClearBufferCmd(); |
| break; |
| } |
| case Command::PixelLocalStorageBarrier: { |
| PixelLocalStorageBarrierCmd* cmd = |
| commands->NextCommand<PixelLocalStorageBarrierCmd>(); |
| cmd->~PixelLocalStorageBarrierCmd(); |
| break; |
| } |
| case Command::InsertDebugMarker: { |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| cmd->~InsertDebugMarkerCmd(); |
| break; |
| } |
| case Command::PopDebugGroup: { |
| PopDebugGroupCmd* cmd = commands->NextCommand<PopDebugGroupCmd>(); |
| cmd->~PopDebugGroupCmd(); |
| break; |
| } |
| case Command::PushDebugGroup: { |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| cmd->~PushDebugGroupCmd(); |
| break; |
| } |
| case Command::ResolveQuerySet: { |
| ResolveQuerySetCmd* cmd = commands->NextCommand<ResolveQuerySetCmd>(); |
| cmd->~ResolveQuerySetCmd(); |
| break; |
| } |
| case Command::SetComputePipeline: { |
| SetComputePipelineCmd* cmd = commands->NextCommand<SetComputePipelineCmd>(); |
| cmd->~SetComputePipelineCmd(); |
| break; |
| } |
| case Command::SetRenderPipeline: { |
| SetRenderPipelineCmd* cmd = commands->NextCommand<SetRenderPipelineCmd>(); |
| cmd->~SetRenderPipelineCmd(); |
| break; |
| } |
| case Command::SetStencilReference: { |
| SetStencilReferenceCmd* cmd = commands->NextCommand<SetStencilReferenceCmd>(); |
| cmd->~SetStencilReferenceCmd(); |
| break; |
| } |
| case Command::SetViewport: { |
| SetViewportCmd* cmd = commands->NextCommand<SetViewportCmd>(); |
| cmd->~SetViewportCmd(); |
| break; |
| } |
| case Command::SetScissorRect: { |
| SetScissorRectCmd* cmd = commands->NextCommand<SetScissorRectCmd>(); |
| cmd->~SetScissorRectCmd(); |
| break; |
| } |
| case Command::SetBlendConstant: { |
| SetBlendConstantCmd* cmd = commands->NextCommand<SetBlendConstantCmd>(); |
| cmd->~SetBlendConstantCmd(); |
| break; |
| } |
| case Command::SetBindGroup: { |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); |
| if (cmd->dynamicOffsetCount > 0) { |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); |
| } |
| cmd->~SetBindGroupCmd(); |
| break; |
| } |
| case Command::SetIndexBuffer: { |
| SetIndexBufferCmd* cmd = commands->NextCommand<SetIndexBufferCmd>(); |
| cmd->~SetIndexBufferCmd(); |
| break; |
| } |
| case Command::SetVertexBuffer: { |
| SetVertexBufferCmd* cmd = commands->NextCommand<SetVertexBufferCmd>(); |
| cmd->~SetVertexBufferCmd(); |
| break; |
| } |
| case Command::WriteBuffer: { |
| WriteBufferCmd* write = commands->NextCommand<WriteBufferCmd>(); |
| commands->NextData<uint8_t>(write->size); |
| write->~WriteBufferCmd(); |
| break; |
| } |
| case Command::WriteTimestamp: { |
| WriteTimestampCmd* cmd = commands->NextCommand<WriteTimestampCmd>(); |
| cmd->~WriteTimestampCmd(); |
| break; |
| } |
| } |
| } |
| |
| commands->MakeEmptyAsDataWasDestroyed(); |
| } |
| |
| void SkipCommand(CommandIterator* commands, Command type) { |
| switch (type) { |
| case Command::BeginComputePass: |
| commands->NextCommand<BeginComputePassCmd>(); |
| break; |
| |
| case Command::BeginOcclusionQuery: |
| commands->NextCommand<BeginOcclusionQueryCmd>(); |
| break; |
| |
| case Command::BeginRenderPass: |
| commands->NextCommand<BeginRenderPassCmd>(); |
| break; |
| |
| case Command::CopyBufferToBuffer: |
| commands->NextCommand<CopyBufferToBufferCmd>(); |
| break; |
| |
| case Command::CopyBufferToTexture: |
| commands->NextCommand<CopyBufferToTextureCmd>(); |
| break; |
| |
| case Command::CopyTextureToBuffer: |
| commands->NextCommand<CopyTextureToBufferCmd>(); |
| break; |
| |
| case Command::CopyTextureToTexture: |
| commands->NextCommand<CopyTextureToTextureCmd>(); |
| break; |
| |
| case Command::Dispatch: |
| commands->NextCommand<DispatchCmd>(); |
| break; |
| |
| case Command::DispatchIndirect: |
| commands->NextCommand<DispatchIndirectCmd>(); |
| break; |
| |
| case Command::Draw: |
| commands->NextCommand<DrawCmd>(); |
| break; |
| |
| case Command::DrawIndexed: |
| commands->NextCommand<DrawIndexedCmd>(); |
| break; |
| |
| case Command::DrawIndirect: |
| commands->NextCommand<DrawIndirectCmd>(); |
| break; |
| |
| case Command::DrawIndexedIndirect: |
| commands->NextCommand<DrawIndexedIndirectCmd>(); |
| break; |
| |
| case Command::EndComputePass: |
| commands->NextCommand<EndComputePassCmd>(); |
| break; |
| |
| case Command::EndOcclusionQuery: |
| commands->NextCommand<EndOcclusionQueryCmd>(); |
| break; |
| |
| case Command::EndRenderPass: |
| commands->NextCommand<EndRenderPassCmd>(); |
| break; |
| |
| case Command::ExecuteBundles: { |
| auto* cmd = commands->NextCommand<ExecuteBundlesCmd>(); |
| commands->NextData<Ref<RenderBundleBase>>(cmd->count); |
| break; |
| } |
| |
| case Command::ClearBuffer: |
| commands->NextCommand<ClearBufferCmd>(); |
| break; |
| |
| case Command::PixelLocalStorageBarrier: |
| commands->NextCommand<PixelLocalStorageBarrierCmd>(); |
| break; |
| |
| case Command::InsertDebugMarker: { |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| break; |
| } |
| |
| case Command::PopDebugGroup: |
| commands->NextCommand<PopDebugGroupCmd>(); |
| break; |
| |
| case Command::PushDebugGroup: { |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| break; |
| } |
| |
| case Command::ResolveQuerySet: { |
| commands->NextCommand<ResolveQuerySetCmd>(); |
| break; |
| } |
| |
| case Command::SetComputePipeline: |
| commands->NextCommand<SetComputePipelineCmd>(); |
| break; |
| |
| case Command::SetRenderPipeline: |
| commands->NextCommand<SetRenderPipelineCmd>(); |
| break; |
| |
| case Command::SetStencilReference: |
| commands->NextCommand<SetStencilReferenceCmd>(); |
| break; |
| |
| case Command::SetViewport: |
| commands->NextCommand<SetViewportCmd>(); |
| break; |
| |
| case Command::SetScissorRect: |
| commands->NextCommand<SetScissorRectCmd>(); |
| break; |
| |
| case Command::SetBlendConstant: |
| commands->NextCommand<SetBlendConstantCmd>(); |
| break; |
| |
| case Command::SetBindGroup: { |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); |
| if (cmd->dynamicOffsetCount > 0) { |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); |
| } |
| break; |
| } |
| |
| case Command::SetIndexBuffer: |
| commands->NextCommand<SetIndexBufferCmd>(); |
| break; |
| |
| case Command::SetVertexBuffer: { |
| commands->NextCommand<SetVertexBufferCmd>(); |
| break; |
| } |
| |
| case Command::WriteBuffer: |
| commands->NextCommand<WriteBufferCmd>(); |
| break; |
| |
| case Command::WriteTimestamp: { |
| commands->NextCommand<WriteTimestampCmd>(); |
| break; |
| } |
| } |
| } |
| |
| TimestampWrites::TimestampWrites() = default; |
| TimestampWrites::~TimestampWrites() = default; |
| |
| BeginComputePassCmd::BeginComputePassCmd() = default; |
| BeginComputePassCmd::~BeginComputePassCmd() = default; |
| |
| BeginOcclusionQueryCmd::BeginOcclusionQueryCmd() = default; |
| BeginOcclusionQueryCmd::~BeginOcclusionQueryCmd() = default; |
| |
| RenderPassColorAttachmentInfo::RenderPassColorAttachmentInfo() = default; |
| RenderPassColorAttachmentInfo::~RenderPassColorAttachmentInfo() = default; |
| |
| RenderPassDepthStencilAttachmentInfo::RenderPassDepthStencilAttachmentInfo() = default; |
| RenderPassDepthStencilAttachmentInfo::~RenderPassDepthStencilAttachmentInfo() = default; |
| |
| BeginRenderPassCmd::BeginRenderPassCmd() = default; |
| BeginRenderPassCmd::~BeginRenderPassCmd() = default; |
| |
| BufferCopy::BufferCopy() = default; |
| BufferCopy::~BufferCopy() = default; |
| |
| TextureCopy::TextureCopy() = default; |
| TextureCopy::TextureCopy(const TextureCopy&) = default; |
| TextureCopy& TextureCopy::operator=(const TextureCopy&) = default; |
| TextureCopy::~TextureCopy() = default; |
| |
| CopyBufferToBufferCmd::CopyBufferToBufferCmd() = default; |
| CopyBufferToBufferCmd::~CopyBufferToBufferCmd() = default; |
| |
| DispatchIndirectCmd::DispatchIndirectCmd() = default; |
| DispatchIndirectCmd::~DispatchIndirectCmd() = default; |
| |
| DrawIndirectCmd::DrawIndirectCmd() = default; |
| DrawIndirectCmd::~DrawIndirectCmd() = default; |
| |
| EndComputePassCmd::EndComputePassCmd() = default; |
| EndComputePassCmd::~EndComputePassCmd() = default; |
| |
| EndOcclusionQueryCmd::EndOcclusionQueryCmd() = default; |
| EndOcclusionQueryCmd::~EndOcclusionQueryCmd() = default; |
| |
| EndRenderPassCmd::EndRenderPassCmd() = default; |
| EndRenderPassCmd::~EndRenderPassCmd() = default; |
| |
| ClearBufferCmd::ClearBufferCmd() = default; |
| ClearBufferCmd::~ClearBufferCmd() = default; |
| |
| ResolveQuerySetCmd::ResolveQuerySetCmd() = default; |
| ResolveQuerySetCmd::~ResolveQuerySetCmd() = default; |
| |
| SetComputePipelineCmd::SetComputePipelineCmd() = default; |
| SetComputePipelineCmd::~SetComputePipelineCmd() = default; |
| |
| SetRenderPipelineCmd::SetRenderPipelineCmd() = default; |
| SetRenderPipelineCmd::~SetRenderPipelineCmd() = default; |
| |
| SetBindGroupCmd::SetBindGroupCmd() = default; |
| SetBindGroupCmd::~SetBindGroupCmd() = default; |
| |
| SetIndexBufferCmd::SetIndexBufferCmd() = default; |
| SetIndexBufferCmd::~SetIndexBufferCmd() = default; |
| |
| SetVertexBufferCmd::SetVertexBufferCmd() = default; |
| SetVertexBufferCmd::~SetVertexBufferCmd() = default; |
| |
| WriteBufferCmd::WriteBufferCmd() = default; |
| WriteBufferCmd::~WriteBufferCmd() = default; |
| |
| WriteTimestampCmd::WriteTimestampCmd() = default; |
| WriteTimestampCmd::~WriteTimestampCmd() = default; |
| |
| } // namespace dawn::native |