commit | e988749ee42d12307483ea2fc6b89895845012e6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 22 18:16:14 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 22 18:16:14 2023 +0000 |
tree | c68387a7f0a213f4d4f710eda1cda1cd6d054b16 | |
parent | 050cc4a666af9131578560d7cb2b31e1752a102e [diff] |
[tint][wgsl][lower] Skip over dead instructions Change-Id: I2c02757ac0691348ce5883ea43459f93bf2430e7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162260 Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.