commit | 89095195c0af2ae6b99d740569c4e4520b04488a | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Fri Nov 24 13:52:41 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 24 13:52:41 2023 +0000 |
tree | 5e0083af7e9fd075d3ab8e085a9277a94f391afb | |
parent | 0ce6fe973d8c4001eba2ec791d360407a8406ad7 [diff] |
Add multiplanar usages to SharedTextureMemory if supported by Device Adjusts SharedTextureMemory to preserve CopyDst and/or RenderAttachment usages for multiplanar textures if the relevant Features are enabled. Change-Id: Iffaee8bca3724c6558e2169efa39e8c840a2f749 Bug: chromium:1493854 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162311 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.