Revert "partition_alloc: CMake and GN config."

This reverts commit c5f72f7a85aeeb21d7a9a12f28918970def41880.

Reason for revert:
1. An error with fetch_dawn_dependencies.py:
https://github.com/google/dawn/actions/runs/7034809858/job/19143713798
2. An error when importing Dawn in google3

I will reland with a fix for (1) and after having more understanding
of (2)

Original change's description:
> partition_alloc: CMake and GN config.
>
> Start using "partition_alloc" in Dawn using both GN and CMake.
> This is accompanied with a minimal usage to prove it works correctly.
>
> Next steps:
> - Enable BackupRefPtr and DanglingPointerDetector in tests (GN only).
> - Apply MiraclePtr rewrite.
> - (stretch) clang-tidy enforcement
>
> Bug:chromium:1464560
> Change-Id: I0b322f1e7351328287f9a14a4985c7792e2f4777
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157860
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Arthur Sonzogni <arthursonzogni@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Ben Clayton <bclayton@google.com>

TBR=cwallez@chromium.org,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,arthursonzogni@chromium.org

Change-Id: I31e9eb33258fd0a1098a4433aeabb387f9b35702
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1464560
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
8 files changed
tree: 226491b5e75f39c2b1c1e895d618889002a930f8
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. dawn.json
  31. dawn_wire.json
  32. DEPS
  33. DIR_METADATA
  34. Doxyfile
  35. go.mod
  36. go.sum
  37. go_presubmit_support.py
  38. LICENSE
  39. OWNERS
  40. PRESUBMIT.py
  41. README.chromium
  42. README.md
  43. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.