commit | 0b6ca39d38735c9177dc8f7291dad5314fed3b11 | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Sun Dec 17 23:53:43 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Dec 17 23:53:43 2023 +0000 |
tree | a226c64545e0b7ae8ad5a3a47a14b968b19f5973 | |
parent | 2a9129607d7c658d688e23174777c4b15cbe911d [diff] |
Compat: Validate out rg32xxx storage textures GLES 3.1 doesn't support rg32sint, rg32uint, rg32float Bug: dawn:595 Change-Id: Id3e87bc79c5e84c4ac939c84b032aa5d6a5f5212 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165524 Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.