| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |
| |
| #include <vector> |
| |
| #include "dawn/common/MutexProtected.h" |
| #include "dawn/common/SlabAllocator.h" |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/BindGroupLayoutInternal.h" |
| #include "dawn/native/vulkan/BindGroupVk.h" |
| |
| namespace dawn::native { |
| class CacheKey; |
| } // namespace dawn::native |
| |
| namespace dawn::native::vulkan { |
| |
| struct DescriptorSetAllocation; |
| class DescriptorSetAllocator; |
| class Device; |
| |
| VkDescriptorType VulkanDescriptorType(const BindingInfo& bindingInfo); |
| |
| // In Vulkan descriptor pools have to be sized to an exact number of descriptors. This means |
| // it's hard to have something where we can mix different types of descriptor sets because |
| // we don't know if their vector of number of descriptors will be similar. |
| // |
| // That's why that in addition to containing the VkDescriptorSetLayout to create |
| // VkDescriptorSets for its bindgroups, the layout also acts as an allocator for the descriptor |
| // sets. |
| // |
| // The allocations is done with one pool per descriptor set, which is inefficient, but at least |
| // the pools are reused when no longer used. Minimizing the number of descriptor pool allocation |
| // is important because creating them can incur GPU memory allocation which is usually an |
| // expensive syscall. |
| class BindGroupLayout final : public BindGroupLayoutInternalBase { |
| public: |
| static ResultOrError<Ref<BindGroupLayout>> Create(Device* device, |
| const BindGroupLayoutDescriptor* descriptor); |
| |
| BindGroupLayout(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor); |
| |
| VkDescriptorSetLayout GetHandle() const; |
| |
| ResultOrError<Ref<BindGroup>> AllocateBindGroup(Device* device, |
| const BindGroupDescriptor* descriptor); |
| void DeallocateBindGroup(BindGroup* bindGroup, |
| DescriptorSetAllocation* descriptorSetAllocation); |
| |
| private: |
| ~BindGroupLayout() override; |
| MaybeError Initialize(); |
| void DestroyImpl() override; |
| |
| // Dawn API |
| void SetLabelImpl() override; |
| |
| VkDescriptorSetLayout mHandle = VK_NULL_HANDLE; |
| |
| MutexProtected<SlabAllocator<BindGroup>> mBindGroupAllocator; |
| MutexProtected<Ref<DescriptorSetAllocator>> mDescriptorSetAllocator; |
| }; |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |