| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/dawn/node/binding/AsyncRunner.h" |
| |
| #include <cassert> |
| #include <limits> |
| |
| namespace wgpu::binding { |
| |
| AsyncRunner::AsyncRunner(Napi::Env env, wgpu::Device device) : env_(env), device_(device) {} |
| |
| void AsyncRunner::Begin() { |
| assert(count_ != std::numeric_limits<decltype(count_)>::max()); |
| if (count_++ == 0) { |
| QueueTick(); |
| } |
| } |
| |
| void AsyncRunner::End() { |
| assert(count_ > 0); |
| count_--; |
| } |
| |
| void AsyncRunner::QueueTick() { |
| // TODO(crbug.com/dawn/1127): We probably want to reduce the frequency at which this gets |
| // called. |
| if (tick_queued_) { |
| return; |
| } |
| tick_queued_ = true; |
| env_.Global() |
| .Get("setImmediate") |
| .As<Napi::Function>() |
| .Call({ |
| // TODO(crbug.com/dawn/1127): Create once, reuse. |
| Napi::Function::New(env_, |
| [this](const Napi::CallbackInfo&) { |
| tick_queued_ = false; |
| if (count_ > 0) { |
| device_.Tick(); |
| QueueTick(); |
| } |
| }), |
| }); |
| } |
| |
| void AsyncRunner::Reject(interop::Promise<void> promise, Napi::Error error) { |
| env_.Global() |
| .Get("setImmediate") |
| .As<Napi::Function>() |
| .Call({Napi::Function::New( |
| env_, [promise, error](const Napi::CallbackInfo&) { promise.Reject(error); })}); |
| } |
| |
| } // namespace wgpu::binding |