SKIP FAILED | |
### Missing locations | |
#include <metal_stdlib> | |
using namespace metal; | |
fragment int main0() { | |
return 1; | |
} | |
fragment uint main1() { | |
return 1u; | |
} | |
fragment float main2() { | |
return 1.0f; | |
} | |
fragment float4 main3() { | |
return float4(1.0f, 2.0f, 3.0f, 4.0f); | |
} |