blob: 5bc20a1e236070a48c6a39ae9a501e68ce83db0c [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:775 internal compiler error: FragmentOutputs = struct @align(16) {
loc0:i32 @offset(0), @location(0)
loc1:u32 @offset(4), @location(1)
loc2:f32 @offset(8), @location(2)
loc3:vec4<f32> @offset(16), @location(3)
loc4:f16 @offset(32), @location(4)
loc5:vec3<f16> @offset(40), @location(5)
}
%tint_symbol = @fragment func():FragmentOutputs -> %b1 {
%b1 = block {
ret FragmentOutputs(1i, 1u, 1.0f, vec4<f32>(1.0f, 2.0f, 3.0f, 4.0f), 2.25h, vec3<f16>(3.0h, 5.0h, 8.0h))
}
}
invalid entry point IO struct uses
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************