blob: 805775abdcaac33737dd4714fdbc34b7c10b62ed [file] [log] [blame]
SKIP: FAILED
#include <metal_stdlib>
using namespace metal;
texture3d<float, access::write> t_rgba8unorm;
texture3d<float, access::write> t_rgba8snorm;
texture3d<uint, access::write> t_rgba8uint;
texture3d<int, access::write> t_rgba8sint;
texture3d<uint, access::write> t_rgba16uint;
texture3d<int, access::write> t_rgba16sint;
texture3d<float, access::write> t_rgba16float;
texture3d<uint, access::write> t_r32uint;
texture3d<int, access::write> t_r32sint;
texture3d<float, access::write> t_r32float;
texture3d<uint, access::write> t_rg32uint;
texture3d<int, access::write> t_rg32sint;
texture3d<float, access::write> t_rg32float;
texture3d<uint, access::write> t_rgba32uint;
texture3d<int, access::write> t_rgba32sint;
texture3d<float, access::write> t_rgba32float;
void tint_symbol() {
}