| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <cstdlib> | |
| #include <memory> | |
| #include <utility> | |
| #include "GLFW/glfw3.h" | |
| #include "dawn/common/Log.h" | |
| #include "dawn/common/Platform.h" | |
| #include "webgpu/webgpu_glfw.h" | |
| #if DAWN_PLATFORM_IS(WINDOWS) | |
| #define GLFW_EXPOSE_NATIVE_WIN32 | |
| #endif | |
| #if defined(DAWN_USE_X11) | |
| #define GLFW_EXPOSE_NATIVE_X11 | |
| #endif | |
| #if defined(DAWN_USE_WAYLAND) | |
| #define GLFW_EXPOSE_NATIVE_WAYLAND | |
| #endif | |
| #include "GLFW/glfw3native.h" | |
| namespace wgpu::glfw { | |
| wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, GLFWwindow* window) { | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = | |
| SetupWindowAndGetSurfaceDescriptor(window); | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = chainedDescriptor.get(); | |
| wgpu::Surface surface = instance.CreateSurface(&descriptor); | |
| return surface; | |
| } | |
| // SetupWindowAndGetSurfaceDescriptorCocoa defined in GLFWUtils_metal.mm | |
| std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptorCocoa(GLFWwindow* window); | |
| std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window) { | |
| if (glfwGetWindowAttrib(window, GLFW_CLIENT_API) != GLFW_NO_API) { | |
| dawn::ErrorLog() << "GL context was created on the window. Disable context creation by " | |
| "setting the GLFW_CLIENT_API hint to GLFW_NO_API."; | |
| return nullptr; | |
| } | |
| #if DAWN_PLATFORM_IS(WINDOWS) | |
| std::unique_ptr<wgpu::SurfaceDescriptorFromWindowsHWND> desc = | |
| std::make_unique<wgpu::SurfaceDescriptorFromWindowsHWND>(); | |
| desc->hwnd = glfwGetWin32Window(window); | |
| desc->hinstance = GetModuleHandle(nullptr); | |
| return std::move(desc); | |
| #elif defined(DAWN_ENABLE_BACKEND_METAL) | |
| return SetupWindowAndGetSurfaceDescriptorCocoa(window); | |
| #elif defined(DAWN_USE_WAYLAND) || defined(DAWN_USE_X11) | |
| #if defined(GLFW_PLATFORM_WAYLAND) && defined(DAWN_USE_WAYLAND) | |
| if (glfwGetPlatform() == GLFW_PLATFORM_WAYLAND) { | |
| std::unique_ptr<wgpu::SurfaceDescriptorFromWaylandSurface> desc = | |
| std::make_unique<wgpu::SurfaceDescriptorFromWaylandSurface>(); | |
| desc->display = glfwGetWaylandDisplay(); | |
| desc->surface = glfwGetWaylandWindow(window); | |
| return std::move(desc); | |
| } else // NOLINT(readability/braces) | |
| #endif | |
| #if defined(DAWN_USE_X11) | |
| { | |
| std::unique_ptr<wgpu::SurfaceDescriptorFromXlibWindow> desc = | |
| std::make_unique<wgpu::SurfaceDescriptorFromXlibWindow>(); | |
| desc->display = glfwGetX11Display(); | |
| desc->window = glfwGetX11Window(window); | |
| return std::move(desc); | |
| } | |
| #else | |
| { | |
| return nullptr; | |
| } | |
| #endif | |
| #else | |
| return nullptr; | |
| #endif | |
| } | |
| } // namespace wgpu::glfw |