[tint][ast] Fix DemoteToHelper with atomicCompareExchangeWeak()

Since the resolver was able to parse 'untypable' builtin structures with https://dawn-review.googlesource.com/c/dawn/+/129482, some transforms (like PromoteInitializersToLet) are able to create lets of these 'untypeable' builtin types.

The DemoteToHelper transform had its own workaround for the 'untypeable' atomicCompareExchangeWeak() result type, by creating a user-declared structure with the same shape. This workaround can fail if a previous transform builds a variable with the 'untypeable' result type, as the user-declared type cannot be assigned to it.

Fortunately the fix here is simple - we can just remove the workaround in DemoteToHelper, which makes the transform emit the 'untypeable' result type, and so the assignment matches types.

Bug: chromium:324439761
Fixed: tint:2147
Change-Id: I89ca496c60ce140bfb7c5d6de54f4931afc85fbf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173180
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
(cherry picked from commit f83de0f6583483d76b647ad716702723ec276a42)
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174024
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
14 files changed
tree: 02b87b81e6b051a02abc4e1fc8dec31566d71f13
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
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  17. .gitattributes
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  22. BUILD.bazel
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  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
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  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.