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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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#include <string>
#include "src/tint/cmd/bench/bench.h"
#include "src/tint/lang/glsl/writer/writer.h"
#include "src/tint/lang/wgsl/ast/identifier.h"
#include "src/tint/lang/wgsl/ast/module.h"
namespace tint::glsl::writer {
namespace {
void GenerateGLSL(benchmark::State& state, std::string input_name) {
auto res = bench::LoadProgram(input_name);
if (res != Success) {
state.SkipWithError(res.Failure().reason.str());
return;
}
auto& program = res->program;
std::vector<std::string> entry_points;
for (auto& fn : program.AST().Functions()) {
if (fn->IsEntryPoint()) {
entry_points.emplace_back(fn->name->symbol.Name());
}
}
for (auto _ : state) {
for (auto& ep : entry_points) {
auto gen_res = Generate(program, {}, ep);
if (gen_res != Success) {
state.SkipWithError(gen_res.Failure().reason.str());
}
}
}
}
TINT_BENCHMARK_PROGRAMS(GenerateGLSL);
} // namespace
} // namespace tint::glsl::writer