Roll ANGLE from 3ad163d09102 to eaddd3baa5ed (9 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/3ad163d09102..eaddd3baa5ed

2024-02-09 chrisforbes@google.com Vulkan: use linear chroma filter for ycbcr by default
2024-02-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from c1ca24b91ed5 to 3009d13b1e1a (567 revisions)
2024-02-09 hitawala@chromium.org D3D: Add multiplanar support to d3d11 glTexSubImage2D
2024-02-09 geofflang@chromium.org Allow BGRA -> RGBA for glCopyTex[Sub]Image
2024-02-09 syoussefi@chromium.org Revert "Suppress VUID-VkGraphicsPipelineCreateInfo-dynamicRendering-06576"
2024-02-09 syoussefi@chromium.org Mark bison deps as not shipped
2024-02-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll VK-GL-CTS from b3344240e7fc to b9ec0d4bdf99 (8 revisions)
2024-02-09 liza@chromium.org Add dawn to IGNORED_DIRECTORIES.
2024-02-09 ynovikov@chromium.org Use -fno-define-target-os-macros for libpng

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC angle-team+autoroll@google.com,rharrison@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: rharrison@google.com
Change-Id: Ib0288d8d7617b70083d315ff4970ef1fc839bfb4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174420
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2 files changed
tree: f8909009a60257af7a9e621c75ccfd5bb377b5c0
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.