| @compute @workgroup_size(1) | 
 | fn main() { | 
 |   let va = vec4<f32>(); | 
 |   let a = degrees(va); | 
 |   let vb = vec4<f32>(1.0); | 
 |   let b = degrees(vb); | 
 |   let vc = vec4<f32>(1.0, 2.0, 3.0, 4.0); | 
 |   let c = degrees(vc); | 
 |   let vd = vec3<f32>(); | 
 |   let d = degrees(vd); | 
 |   let ve = vec3<f32>(1.0); | 
 |   let e = degrees(ve); | 
 |   let vf = vec3<f32>(1.0, 2.0, 3.0); | 
 |   let f = degrees(vf); | 
 |   let vg = vec2<f32>(); | 
 |   let g = degrees(vg); | 
 |   let vh = vec2<f32>(1.0); | 
 |   let h = degrees(vh); | 
 |   let vi = vec2<f32>(1.0, 2.0); | 
 |   let i = degrees(vi); | 
 |   let vj = 1.0; | 
 |   let j = degrees(vj); | 
 |   let vk = 2.0; | 
 |   let k = degrees(vk); | 
 |   let vl = 3.0; | 
 |   let l = degrees(vl); | 
 | } |