commit | 88bd94c569428eddacba38af0700d5d09fde3744 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Mar 18 03:14:09 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 18 03:14:09 2024 +0000 |
tree | a782c703ee8a024919acd457fd92a6667aebd8b4 | |
parent | 0c565e62eb323d330d150331aa441394d731a09c [diff] |
D3D12: Disable resource suballocation on new Win11 with old Intel drivers This patch disables resource suballocation on newer version of Windows 11 with older version of Intel drivers because of an issue in Windows 11 OS. Bug: dawn:2308 Change-Id: Id12a246e0683664ad061aa221e997af5da3f2c02 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171580 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.