blob: 3a9e04defcda1ad8ec4fdca0b5ee3f87485b962c [file] [log] [blame] [edit]
// Enable a void internal extension
// flags: --hlsl_shader_model 62
enable f16;
@fragment
fn main() -> @location(0) vec4<f32> {
return vec4<f32>(0.1, 0.2, 0.3, 0.4);
}