commit | e1d1c2a9f5344846b8bc00f1a6a0fde7e06b42cd | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Mar 26 03:18:57 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 26 03:18:57 2024 +0000 |
tree | 0028b6040d7c446bdd847d4a647421a3dc70fc16 | |
parent | ae3546ce7d6433171948703ee3522a92455d400e [diff] |
Roll DirectX Shader Compiler from 8de82c94154e to 88eb617b8c2b (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/8de82c94154e..88eb617b8c2b 2024-03-25 cbieneman@microsoft.com Add User Support issue template. (#5651) 2024-03-25 sudonatalie@google.com Require valid outputcontrolpoints on Hull shader (#6196) 2024-03-25 brioche@google.com Sema: warn when POSITION[0] is used intead of SV_Position (#6401) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dneto@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dneto@google.com Change-Id: I09872b8515e338758efc08aaa49bb7988f4b4f31 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180882 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.