Refactor SharedTexture/BufferMemory Into SharedResourceMemory Factors out shared code from SharedTextureMemory and SharedBufferMemory into the new SharedResourceMemory class. Bug: dawn:2382 Change-Id: I3be5204109c7e36c9bbe9ffdcd1bc6d3b2df84e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181501 Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.