|  | #include <metal_stdlib> | 
|  |  | 
|  | using namespace metal; | 
|  | int3 tint_mod(int lhs, int3 rhs) { | 
|  | int3 const l = int3(lhs); | 
|  | int3 const rhs_or_one = select(rhs, int3(1), ((rhs == int3(0)) | ((l == int3((-2147483647 - 1))) & (rhs == int3(-1))))); | 
|  | if (any(((uint3((l | rhs_or_one)) & uint3(2147483648u)) != uint3(0u)))) { | 
|  | return as_type<int3>((as_type<uint3>(l) - as_type<uint3>(as_type<int3>((as_type<uint3>((l / rhs_or_one)) * as_type<uint3>(rhs_or_one)))))); | 
|  | } else { | 
|  | return (l % rhs_or_one); | 
|  | } | 
|  | } | 
|  |  | 
|  | kernel void f() { | 
|  | int const a = 4; | 
|  | int3 const b = int3(1, 2, 3); | 
|  | int3 const r = tint_mod(a, b); | 
|  | return; | 
|  | } | 
|  |  |