| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/tests/unittests/wire/WireTest.h" |
| |
| namespace dawn::wire { |
| namespace { |
| |
| using testing::_; |
| using testing::Invoke; |
| using testing::NotNull; |
| using testing::Return; |
| using testing::Unused; |
| |
| class WireExtensionTests : public WireTest { |
| public: |
| WireExtensionTests() {} |
| ~WireExtensionTests() override = default; |
| }; |
| |
| // Serialize/Deserializes a chained struct correctly. |
| TEST_F(WireExtensionTests, ChainedStruct) { |
| WGPUShaderModuleDescriptor shaderModuleDesc = {}; |
| WGPUShaderModule apiShaderModule = api.GetNewShaderModule(); |
| WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderModuleDesc); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); |
| FlushClient(); |
| |
| WGPUPrimitiveDepthClipControl clientExt = {}; |
| clientExt.chain.sType = WGPUSType_PrimitiveDepthClipControl; |
| clientExt.chain.next = nullptr; |
| clientExt.unclippedDepth = true; |
| |
| WGPURenderPipelineDescriptor renderPipelineDesc = {}; |
| renderPipelineDesc.vertex.module = shaderModule; |
| renderPipelineDesc.primitive.nextInChain = &clientExt.chain; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| const auto* ext = reinterpret_cast<const WGPUPrimitiveDepthClipControl*>( |
| serverDesc->primitive.nextInChain); |
| EXPECT_EQ(ext->chain.sType, clientExt.chain.sType); |
| EXPECT_EQ(ext->unclippedDepth, true); |
| EXPECT_EQ(ext->chain.next, nullptr); |
| |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| } |
| |
| // Serialize/Deserializes multiple chained structs correctly. |
| TEST_F(WireExtensionTests, MutlipleChainedStructs) { |
| WGPUShaderModuleDescriptor shaderModuleDesc = {}; |
| WGPUShaderModule apiShaderModule = api.GetNewShaderModule(); |
| WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderModuleDesc); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); |
| FlushClient(); |
| |
| WGPUPrimitiveDepthClipControl clientExt2 = {}; |
| clientExt2.chain.sType = WGPUSType_PrimitiveDepthClipControl; |
| clientExt2.chain.next = nullptr; |
| clientExt2.unclippedDepth = false; |
| |
| WGPUPrimitiveDepthClipControl clientExt1 = {}; |
| clientExt1.chain.sType = WGPUSType_PrimitiveDepthClipControl; |
| clientExt1.chain.next = &clientExt2.chain; |
| clientExt1.unclippedDepth = true; |
| |
| WGPURenderPipelineDescriptor renderPipelineDesc = {}; |
| renderPipelineDesc.vertex.module = shaderModule; |
| renderPipelineDesc.primitive.nextInChain = &clientExt1.chain; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| const auto* ext1 = reinterpret_cast<const WGPUPrimitiveDepthClipControl*>( |
| serverDesc->primitive.nextInChain); |
| EXPECT_EQ(ext1->chain.sType, clientExt1.chain.sType); |
| EXPECT_EQ(ext1->unclippedDepth, true); |
| |
| const auto* ext2 = |
| reinterpret_cast<const WGPUPrimitiveDepthClipControl*>(ext1->chain.next); |
| EXPECT_EQ(ext2->chain.sType, clientExt2.chain.sType); |
| EXPECT_EQ(ext2->unclippedDepth, false); |
| EXPECT_EQ(ext2->chain.next, nullptr); |
| |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| |
| // Swap the order of the chained structs. |
| renderPipelineDesc.primitive.nextInChain = &clientExt2.chain; |
| clientExt2.chain.next = &clientExt1.chain; |
| clientExt1.chain.next = nullptr; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| const auto* ext2 = reinterpret_cast<const WGPUPrimitiveDepthClipControl*>( |
| serverDesc->primitive.nextInChain); |
| EXPECT_EQ(ext2->chain.sType, clientExt2.chain.sType); |
| EXPECT_EQ(ext2->unclippedDepth, false); |
| |
| const auto* ext1 = |
| reinterpret_cast<const WGPUPrimitiveDepthClipControl*>(ext2->chain.next); |
| EXPECT_EQ(ext1->chain.sType, clientExt1.chain.sType); |
| EXPECT_EQ(ext1->unclippedDepth, true); |
| EXPECT_EQ(ext1->chain.next, nullptr); |
| |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| } |
| |
| // Test that a chained struct with Invalid sType passes through as Invalid. |
| TEST_F(WireExtensionTests, InvalidSType) { |
| WGPUShaderModuleDescriptor shaderModuleDesc = {}; |
| WGPUShaderModule apiShaderModule = api.GetNewShaderModule(); |
| WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderModuleDesc); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); |
| FlushClient(); |
| |
| WGPUPrimitiveDepthClipControl clientExt = {}; |
| clientExt.chain.sType = WGPUSType_Invalid; |
| clientExt.chain.next = nullptr; |
| |
| WGPURenderPipelineDescriptor renderPipelineDesc = {}; |
| renderPipelineDesc.vertex.module = shaderModule; |
| renderPipelineDesc.primitive.nextInChain = &clientExt.chain; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| EXPECT_EQ(serverDesc->primitive.nextInChain->sType, WGPUSType_Invalid); |
| EXPECT_EQ(serverDesc->primitive.nextInChain->next, nullptr); |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| } |
| |
| // Test that a chained struct with unknown sType passes through as Invalid. |
| TEST_F(WireExtensionTests, UnknownSType) { |
| WGPUShaderModuleDescriptor shaderModuleDesc = {}; |
| WGPUShaderModule apiShaderModule = api.GetNewShaderModule(); |
| WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderModuleDesc); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); |
| FlushClient(); |
| |
| WGPUPrimitiveDepthClipControl clientExt = {}; |
| clientExt.chain.sType = static_cast<WGPUSType>(-1); |
| clientExt.chain.next = nullptr; |
| |
| WGPURenderPipelineDescriptor renderPipelineDesc = {}; |
| renderPipelineDesc.vertex.module = shaderModule; |
| renderPipelineDesc.primitive.nextInChain = &clientExt.chain; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| EXPECT_EQ(serverDesc->primitive.nextInChain->sType, WGPUSType_Invalid); |
| EXPECT_EQ(serverDesc->primitive.nextInChain->next, nullptr); |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| } |
| |
| // Test that if both an invalid and valid stype are passed on the chain, only the invalid |
| // sType passes through as Invalid. |
| TEST_F(WireExtensionTests, ValidAndInvalidSTypeInChain) { |
| WGPUShaderModuleDescriptor shaderModuleDesc = {}; |
| WGPUShaderModule apiShaderModule = api.GetNewShaderModule(); |
| WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderModuleDesc); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); |
| FlushClient(); |
| |
| WGPUPrimitiveDepthClipControl clientExt2 = {}; |
| clientExt2.chain.sType = WGPUSType_Invalid; |
| clientExt2.chain.next = nullptr; |
| |
| WGPUPrimitiveDepthClipControl clientExt1 = {}; |
| clientExt1.chain.sType = WGPUSType_PrimitiveDepthClipControl; |
| clientExt1.chain.next = &clientExt2.chain; |
| clientExt1.unclippedDepth = true; |
| |
| WGPURenderPipelineDescriptor renderPipelineDesc = {}; |
| renderPipelineDesc.vertex.module = shaderModule; |
| renderPipelineDesc.primitive.nextInChain = &clientExt1.chain; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| const auto* ext = reinterpret_cast<const WGPUPrimitiveDepthClipControl*>( |
| serverDesc->primitive.nextInChain); |
| EXPECT_EQ(ext->chain.sType, clientExt1.chain.sType); |
| EXPECT_EQ(ext->unclippedDepth, true); |
| |
| EXPECT_EQ(ext->chain.next->sType, WGPUSType_Invalid); |
| EXPECT_EQ(ext->chain.next->next, nullptr); |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| |
| // Swap the order of the chained structs. |
| renderPipelineDesc.primitive.nextInChain = &clientExt2.chain; |
| clientExt2.chain.next = &clientExt1.chain; |
| clientExt1.chain.next = nullptr; |
| |
| wgpuDeviceCreateRenderPipeline(device, &renderPipelineDesc); |
| EXPECT_CALL(api, DeviceCreateRenderPipeline(apiDevice, NotNull())) |
| .WillOnce(Invoke( |
| [&](Unused, const WGPURenderPipelineDescriptor* serverDesc) -> WGPURenderPipeline { |
| EXPECT_EQ(serverDesc->primitive.nextInChain->sType, WGPUSType_Invalid); |
| |
| const auto* ext = reinterpret_cast<const WGPUPrimitiveDepthClipControl*>( |
| serverDesc->primitive.nextInChain->next); |
| EXPECT_EQ(ext->chain.sType, clientExt1.chain.sType); |
| EXPECT_EQ(ext->unclippedDepth, true); |
| EXPECT_EQ(ext->chain.next, nullptr); |
| |
| return api.GetNewRenderPipeline(); |
| })); |
| FlushClient(); |
| } |
| |
| } // anonymous namespace |
| } // namespace dawn::wire |