commit | 2f84301ccb3e4e2eb67c44b253510466094c4fc9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 02 10:01:02 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu May 02 10:01:02 2024 +0000 |
tree | 46b124ba491bb2bb43a4876ba2264b83e07ff6a0 | |
parent | 3aebf9ec38e16b4717aa52382c7f7d47a510efba [diff] |
[tint][ir] Set the File on Disassembly's Sources The Disassembly now owns the File, so it makes sense for the Sources to have the File set. Change-Id: I6d95c4bef3c2d4f83013323312fa7b46a8737b78 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186620 Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.