|  | struct strided_arr { | 
|  | float el; | 
|  | }; | 
|  | struct strided_arr_1 { | 
|  | strided_arr el[3][2]; | 
|  | }; | 
|  |  | 
|  | RWByteAddressBuffer s : register(u0); | 
|  |  | 
|  | strided_arr s_load_4(uint offset) { | 
|  | strided_arr tint_symbol = {asfloat(s.Load((offset + 0u)))}; | 
|  | return tint_symbol; | 
|  | } | 
|  |  | 
|  | typedef strided_arr s_load_3_ret[2]; | 
|  | s_load_3_ret s_load_3(uint offset) { | 
|  | strided_arr arr[2] = (strided_arr[2])0; | 
|  | { | 
|  | for(uint i = 0u; (i < 2u); i = (i + 1u)) { | 
|  | arr[i] = s_load_4((offset + (i * 8u))); | 
|  | } | 
|  | } | 
|  | return arr; | 
|  | } | 
|  |  | 
|  | typedef strided_arr s_load_2_ret[3][2]; | 
|  | s_load_2_ret s_load_2(uint offset) { | 
|  | strided_arr arr_1[3][2] = (strided_arr[3][2])0; | 
|  | { | 
|  | for(uint i_1 = 0u; (i_1 < 3u); i_1 = (i_1 + 1u)) { | 
|  | arr_1[i_1] = s_load_3((offset + (i_1 * 16u))); | 
|  | } | 
|  | } | 
|  | return arr_1; | 
|  | } | 
|  |  | 
|  | strided_arr_1 s_load_1(uint offset) { | 
|  | strided_arr_1 tint_symbol_1 = {s_load_2((offset + 0u))}; | 
|  | return tint_symbol_1; | 
|  | } | 
|  |  | 
|  | typedef strided_arr_1 s_load_ret[4]; | 
|  | s_load_ret s_load(uint offset) { | 
|  | strided_arr_1 arr_2[4] = (strided_arr_1[4])0; | 
|  | { | 
|  | for(uint i_2 = 0u; (i_2 < 4u); i_2 = (i_2 + 1u)) { | 
|  | arr_2[i_2] = s_load_1((offset + (i_2 * 128u))); | 
|  | } | 
|  | } | 
|  | return arr_2; | 
|  | } | 
|  |  | 
|  | void s_store_4(uint offset, strided_arr value) { | 
|  | s.Store((offset + 0u), asuint(value.el)); | 
|  | } | 
|  |  | 
|  | void s_store_3(uint offset, strided_arr value[2]) { | 
|  | strided_arr array_3[2] = value; | 
|  | { | 
|  | for(uint i_3 = 0u; (i_3 < 2u); i_3 = (i_3 + 1u)) { | 
|  | s_store_4((offset + (i_3 * 8u)), array_3[i_3]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void s_store_2(uint offset, strided_arr value[3][2]) { | 
|  | strided_arr array_2[3][2] = value; | 
|  | { | 
|  | for(uint i_4 = 0u; (i_4 < 3u); i_4 = (i_4 + 1u)) { | 
|  | s_store_3((offset + (i_4 * 16u)), array_2[i_4]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void s_store_1(uint offset, strided_arr_1 value) { | 
|  | s_store_2((offset + 0u), value.el); | 
|  | } | 
|  |  | 
|  | void s_store(uint offset, strided_arr_1 value[4]) { | 
|  | strided_arr_1 array_1[4] = value; | 
|  | { | 
|  | for(uint i_5 = 0u; (i_5 < 4u); i_5 = (i_5 + 1u)) { | 
|  | s_store_1((offset + (i_5 * 128u)), array_1[i_5]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void f_1() { | 
|  | strided_arr_1 x_19[4] = s_load(0u); | 
|  | strided_arr x_24[3][2] = s_load_2(384u); | 
|  | strided_arr x_28[2] = s_load_3(416u); | 
|  | float x_32 = asfloat(s.Load(424u)); | 
|  | strided_arr_1 tint_symbol_2[4] = (strided_arr_1[4])0; | 
|  | s_store(0u, tint_symbol_2); | 
|  | s.Store(424u, asuint(5.0f)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | [numthreads(1, 1, 1)] | 
|  | void f() { | 
|  | f_1(); | 
|  | return; | 
|  | } |