blob: d9ff8f2b266417dead915f209defd082343a3251 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
fn textureLoad_66be47() {
var res : f32 = textureLoad(arg_0, vec2<i32>(1i), 1u, 1u);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : f32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_66be47();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_66be47();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_66be47();
}