blob: e3582bbcde84e8d89068395419a4c2520c43b136 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba32uint, read>;
fn textureLoad_c21b33() {
var arg_1 = vec2<u32>(1u);
var arg_2 = 1i;
var res : vec4<u32> = textureLoad(arg_0, arg_1, arg_2);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_c21b33();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_c21b33();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_c21b33();
}