[tint][ir][fuzz] Fix ClampFragDepth fuzzer `offsets->min` must be less than `offsets->max`, otherwise an error is raised. Bug: 338873333 Change-Id: I67cdeaf5daa4d0e4e22084f5f44f1bdc541bec4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187400 Commit-Queue: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.