commit | 459f8366099ee0f56bc878b33d0062b2de94d329 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri May 17 17:09:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 17 17:09:43 2024 +0000 |
tree | 87dae0060e3a696ecda91b8d1731456d1b05419b | |
parent | e32240742106c726ad9e60911c0474620f0c3e1d [diff] |
[tint] Remove exit(1) from ICE handler Now that ICEs always abort(), we don't need to exit from the handler. This has the advantage that the Tint executable will actually crash at the point of an ICE, which makes debugging much easier. Change-Id: Ia1aae0ac418bab73ae4cf3da0ea313e834be7885 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188622 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.