| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/QueryHelper.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| |
| #include "dawn/native/BindGroup.h" |
| #include "dawn/native/BindGroupLayout.h" |
| #include "dawn/native/Buffer.h" |
| #include "dawn/native/CommandEncoder.h" |
| #include "dawn/native/ComputePassEncoder.h" |
| #include "dawn/native/ComputePipeline.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/InternalPipelineStore.h" |
| #include "dawn/native/utils/WGPUHelpers.h" |
| |
| namespace dawn::native { |
| |
| namespace { |
| |
| // Assert the offsets in dawn::native::TimestampParams are same with the ones in the shader |
| static_assert(offsetof(dawn::native::TimestampParams, first) == 0); |
| static_assert(offsetof(dawn::native::TimestampParams, count) == 4); |
| static_assert(offsetof(dawn::native::TimestampParams, offset) == 8); |
| static_assert(offsetof(dawn::native::TimestampParams, quantizationMask) == 12); |
| static_assert(offsetof(dawn::native::TimestampParams, multiplier) == 16); |
| static_assert(offsetof(dawn::native::TimestampParams, rightShift) == 20); |
| |
| static const char sConvertTimestampsToNanoseconds[] = R"( |
| struct Timestamp { |
| low : u32, |
| high : u32, |
| } |
| |
| struct TimestampArr { |
| t : array<Timestamp> |
| } |
| |
| struct AvailabilityArr { |
| v : array<u32> |
| } |
| |
| struct TimestampParams { |
| first : u32, |
| count : u32, |
| offset : u32, |
| quantization_mask : u32, |
| multiplier : u32, |
| right_shift : u32, |
| } |
| |
| @group(0) @binding(0) var<storage, read_write> timestamps : TimestampArr; |
| @group(0) @binding(1) var<storage, read> availability : AvailabilityArr; |
| @group(0) @binding(2) var<uniform> params : TimestampParams; |
| |
| const sizeofTimestamp : u32 = 8u; |
| |
| @compute @workgroup_size(8, 1, 1) |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { |
| if (GlobalInvocationID.x >= params.count) { return; } |
| |
| var index = GlobalInvocationID.x + params.offset / sizeofTimestamp; |
| |
| // Return 0 for the unavailable value. |
| if (availability.v[GlobalInvocationID.x + params.first] == 0u) { |
| timestamps.t[index].low = 0u; |
| timestamps.t[index].high = 0u; |
| return; |
| } |
| |
| var timestamp = timestamps.t[index]; |
| |
| // TODO(dawn:1250): Consider using the umulExtended and uaddCarry intrinsics once |
| // available. |
| var chunks : array<u32, 5>; |
| chunks[0] = timestamp.low & 0xFFFFu; |
| chunks[1] = timestamp.low >> 16u; |
| chunks[2] = timestamp.high & 0xFFFFu; |
| chunks[3] = timestamp.high >> 16u; |
| chunks[4] = 0u; |
| |
| // Multiply all the chunks with the integer period. |
| for (var i = 0u; i < 4u; i = i + 1u) { |
| chunks[i] = chunks[i] * params.multiplier; |
| } |
| |
| // Propagate the carry |
| var carry = 0u; |
| for (var i = 0u; i < 4u; i = i + 1u) { |
| var chunk_with_carry = chunks[i] + carry; |
| carry = chunk_with_carry >> 16u; |
| chunks[i] = chunk_with_carry & 0xFFFFu; |
| } |
| chunks[4] = carry; |
| |
| // Apply the right shift. |
| for (var i = 0u; i < 4u; i = i + 1u) { |
| var low = chunks[i] >> params.right_shift; |
| var high = (chunks[i + 1u] << (16u - params.right_shift)) & 0xFFFFu; |
| chunks[i] = low | high; |
| } |
| |
| // Apply quantization mask. |
| var low = chunks[0] | (chunks[1] << 16u); |
| timestamps.t[index].low = low & params.quantization_mask; |
| timestamps.t[index].high = chunks[2] | (chunks[3] << 16u); |
| } |
| )"; |
| |
| ResultOrError<ComputePipelineBase*> GetOrCreateTimestampComputePipeline(DeviceBase* device) { |
| InternalPipelineStore* store = device->GetInternalPipelineStore(); |
| |
| if (store->timestampComputePipeline == nullptr) { |
| // Create compute shader module if not cached before. |
| if (store->timestampCS == nullptr) { |
| DAWN_TRY_ASSIGN(store->timestampCS, |
| utils::CreateShaderModule(device, sConvertTimestampsToNanoseconds)); |
| } |
| |
| // Create binding group layout |
| Ref<BindGroupLayoutBase> bgl; |
| DAWN_TRY_ASSIGN( |
| bgl, utils::MakeBindGroupLayout( |
| device, |
| { |
| {0, wgpu::ShaderStage::Compute, kInternalStorageBufferBinding}, |
| {1, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::ReadOnlyStorage}, |
| {2, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::Uniform}, |
| }, |
| /* allowInternalBinding */ true)); |
| |
| // Create pipeline layout |
| Ref<PipelineLayoutBase> layout; |
| DAWN_TRY_ASSIGN(layout, utils::MakeBasicPipelineLayout(device, bgl)); |
| |
| // Create ComputePipeline. |
| ComputePipelineDescriptor computePipelineDesc = {}; |
| // Generate the layout based on shader module. |
| computePipelineDesc.layout = layout.Get(); |
| computePipelineDesc.compute.module = store->timestampCS.Get(); |
| computePipelineDesc.compute.entryPoint = "main"; |
| |
| DAWN_TRY_ASSIGN(store->timestampComputePipeline, |
| device->CreateComputePipeline(&computePipelineDesc)); |
| } |
| |
| return store->timestampComputePipeline.Get(); |
| } |
| |
| } // anonymous namespace |
| |
| TimestampParams::TimestampParams(uint32_t first, |
| uint32_t count, |
| uint32_t offset, |
| uint32_t quantizationMask, |
| float period) |
| : first(first), count(count), offset(offset), quantizationMask(quantizationMask) { |
| // The overall conversion happening, if p is the period, m the multiplier, s the shift, is:: |
| // |
| // m = round(p * 2^s) |
| // |
| // Then in the shader we compute: |
| // |
| // m / 2^s = round(p * 2^s) / 2*s ~= p |
| // |
| // The goal is to find the best shift to keep the precision of computations. The |
| // conversion shader uses chunks of 16 bits to compute the multiplication with the perios, |
| // so we need to keep the multiplier under 2^16. At the same time, the larger the |
| // multiplier, the better the precision, so we maximize the value of the right shift while |
| // keeping the multiplier under 2 ^ 16 |
| uint32_t upperLog2 = ceil(log2(period)); |
| |
| // Clamp the shift to 16 because we're doing computations in 16bit chunks. The |
| // multiplication by the period will overflow the chunks, but timestamps are mostly |
| // informational so that's ok. |
| rightShift = 16u - std::min(upperLog2, 16u); |
| multiplier = uint32_t(period * (1 << rightShift)); |
| } |
| |
| MaybeError EncodeConvertTimestampsToNanoseconds(CommandEncoder* encoder, |
| BufferBase* timestamps, |
| BufferBase* availability, |
| BufferBase* params) { |
| DeviceBase* device = encoder->GetDevice(); |
| DAWN_ASSERT(device->IsLockedByCurrentThreadIfNeeded()); |
| |
| ComputePipelineBase* pipeline; |
| DAWN_TRY_ASSIGN(pipeline, GetOrCreateTimestampComputePipeline(device)); |
| |
| // Prepare bind group layout. |
| Ref<BindGroupLayoutBase> layout; |
| DAWN_TRY_ASSIGN(layout, pipeline->GetBindGroupLayout(0)); |
| |
| // Create bind group after all binding entries are set. |
| Ref<BindGroupBase> bindGroup; |
| DAWN_TRY_ASSIGN( |
| bindGroup, |
| utils::MakeBindGroup(device, layout, {{0, timestamps}, {1, availability}, {2, params}}, |
| UsageValidationMode::Internal)); |
| |
| // Create compute encoder and issue dispatch. |
| Ref<ComputePassEncoder> pass = encoder->BeginComputePass(); |
| pass->APISetPipeline(pipeline); |
| pass->APISetBindGroup(0, bindGroup.Get()); |
| pass->APIDispatchWorkgroups( |
| static_cast<uint32_t>((timestamps->GetSize() / sizeof(uint64_t) + 7) / 8)); |
| pass->APIEnd(); |
| |
| return {}; |
| } |
| |
| } // namespace dawn::native |