commit | 162516dde5c4e19636553a6cd5bccc42334a496a | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon May 20 15:00:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 20 15:00:52 2024 +0000 |
tree | bb23f5e54391ce844c33b3979112583fa41201f8 | |
parent | bcfe0662ae62533d00627b8ebd8f78fa54e7cd62 [diff] |
Remove ExternalTextureDescriptor::flipY It has been replaced by ::mirrored instead. Bug: 41487285 Change-Id: I102d84dca5144d4a564a860dd5d31d62e36e7977 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188800 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.