| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S1 { | |
| int i; | |
| }; | |
| struct S2 { | |
| S1 s1; | |
| }; | |
| struct S3 { | |
| S2 s2; | |
| }; | |
| int f(S3 s3) { | |
| return s3.s2.s1.i; | |
| } | |
| kernel void tint_symbol(device int* tint_symbol_2 [[buffer(0)]]) { | |
| S3 const tint_symbol_1 = S3{.s2=S2{.s1=S1{.i=42}}}; | |
| *(tint_symbol_2) = f(tint_symbol_1); | |
| return; | |
| } | |