commit | 1ea92ca3d5c389934be8970bf741cadda4a48bc6 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jun 04 05:54:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 04 05:54:10 2024 +0000 |
tree | 8e10410521db4d47c0234f95af7313d02d1007e0 | |
parent | 7cb86616b654e3bc22f287b99b9b81933bc9aeb3 [diff] |
Roll SwiftShader from 4bb94d6c235c to 2719cdf350f4 (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/4bb94d6c235c..2719cdf350f4 2024-06-04 vvitczak.dominik@gmail.com Fix issues seen when vkCmdSetViewportWithCountEXT() is used. If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: Idebf75d62d0f2208b57d8acc8e461687ece1f026 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191540 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.