commit | fdd71d72dfbfd9424ad1b196bd8b444991867acf | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Sat Jun 22 06:07:56 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jun 22 06:07:56 2024 +0000 |
tree | 9bfbb72a07a3341993e76774838a56a6fb7c18cc | |
parent | 70d7fe8e6dbe1caa8f0eda6d4452d9684135180f [diff] |
Compat: Generate shader module error for rg formats as storage textures The spec changed from this error at pipeline creation to shader module creation Change-Id: I2fb69eb6421976d60b5c697681d2f95694a9d607 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195034 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.