blob: 3aabe8dcc4aa61119243012b3acdc207f6420787 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4* prevent_dce;
texture2d_array<float, access::read_write> arg_0;
};
float4 textureLoad_7dd3d5(tint_module_vars_struct tint_module_vars) {
float4 res = tint_module_vars.arg_0.read(uint2(int2(1)), 1);
return res;
}
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]], texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_7dd3d5(tint_module_vars);
}
kernel void compute_main(device float4* prevent_dce [[buffer(0)]], texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_7dd3d5(tint_module_vars);
}