blob: b6abad98fc0503bcbb7e536d4225456dde4340ab [file] [log] [blame] [edit]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uint inner;
} prevent_dce;
layout(rgba8) uniform highp writeonly image2DArray arg_0;
uint textureNumLayers_1f858a() {
uint res = uint(imageSize(arg_0).z);
return res;
}
void fragment_main() {
prevent_dce.inner = textureNumLayers_1f858a();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uint inner;
} prevent_dce;
layout(rgba8) uniform highp writeonly image2DArray arg_0;
uint textureNumLayers_1f858a() {
uint res = uint(imageSize(arg_0).z);
return res;
}
void compute_main() {
prevent_dce.inner = textureNumLayers_1f858a();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}