blob: 4ec1b5f96e9525ec70d391c5a8cec8300718d354 [file] [log] [blame] [edit]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uint inner;
} prevent_dce;
layout(binding = 1, std430) buffer SB_RW_ssbo {
float16_t arg_0[];
} sb_rw;
uint arrayLength_cbd6b5() {
uint res = uint(sb_rw.arg_0.length());
return res;
}
void fragment_main() {
prevent_dce.inner = arrayLength_cbd6b5();
}
void main() {
fragment_main();
return;
}
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uint inner;
} prevent_dce;
layout(binding = 1, std430) buffer SB_RW_ssbo {
float16_t arg_0[];
} sb_rw;
uint arrayLength_cbd6b5() {
uint res = uint(sb_rw.arg_0.length());
return res;
}
void compute_main() {
prevent_dce.inner = arrayLength_cbd6b5();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}