blob: 510e425622d29d622f7ad0e9c4d990f0528defb9 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float2* prevent_dce;
};
struct VertexOutput {
float4 pos;
float2 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
float2 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
float2 fma_26a7a9() {
float2 arg_0 = float2(1.0f);
float2 arg_1 = float2(1.0f);
float2 arg_2 = float2(1.0f);
float2 res = fma(arg_0, arg_1, arg_2);
return res;
}
fragment void fragment_main(device float2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = fma_26a7a9();
}
kernel void compute_main(device float2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = fma_26a7a9();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = fma_26a7a9();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
return vertex_main_outputs{.VertexOutput_pos=v.pos, .VertexOutput_prevent_dce=v.prevent_dce};
}