blob: 9b8214ca7384a6a5f787db0fc63c1a578d6bf283 [file] [log] [blame] [edit]
uint2 tint_insert_bits(uint2 v, uint2 n, uint offset, uint count) {
uint e = (offset + count);
uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << uint2((offset).xx)) : (0u).xx) & uint2((mask).xx)) | (v & uint2((~(mask)).xx)));
}
RWByteAddressBuffer prevent_dce : register(u0);
uint2 insertBits_3c7ba5() {
uint2 arg_0 = (1u).xx;
uint2 arg_1 = (1u).xx;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint2 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, asuint(insertBits_3c7ba5()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, asuint(insertBits_3c7ba5()));
return;
}
struct VertexOutput {
float4 pos;
uint2 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint2 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = insertBits_3c7ba5();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}