blob: be08c294fa963992c2993c7a4304cb1e73142e6b [file] [log] [blame] [edit]
void saturate_4ed8d7() {
float4 res = (1.0f).xxxx;
}
void fragment_main() {
saturate_4ed8d7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
saturate_4ed8d7();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol_1 {
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
saturate_4ed8d7();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}