commit | f6e7213e9fb2666a8f5415451eececd3f206a636 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Fri Jul 12 19:12:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 12 19:12:51 2024 +0000 |
tree | e9545883931c7ac7bd7157ba0a3634d5f86d30f5 | |
parent | 75baa814cc9c1b9c0600f49cd86effbc6c3df10f [diff] |
[Kotlin] Generalize JNI signature logic. There's going to be a third client for this in the C -> Kotlin structure converters. Change-Id: I36f50523f9ebd08500b4b997e7b1add404d53ea5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197994 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Jim Blackler <jimblackler@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.