| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_WIRE_CLIENT_EVENTMANAGER_H_ | |
| #define SRC_DAWN_WIRE_CLIENT_EVENTMANAGER_H_ | |
| #include <cstddef> | |
| #include <functional> | |
| #include <map> | |
| #include <memory> | |
| #include <utility> | |
| #include "dawn/common/FutureUtils.h" | |
| #include "dawn/common/MutexProtected.h" | |
| #include "dawn/common/NonCopyable.h" | |
| #include "dawn/webgpu.h" | |
| #include "dawn/wire/WireResult.h" | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| namespace dawn::wire::client { | |
| class Client; | |
| enum class EventType { | |
| CompilationInfo, | |
| CreateComputePipeline, | |
| CreateRenderPipeline, | |
| DeviceLost, | |
| MapAsync, | |
| PopErrorScope, | |
| RequestAdapter, | |
| RequestDevice, | |
| WorkDone, | |
| }; | |
| // Implementations of TrackedEvents must implement the GetType, CompleteImpl, and ReadyHook | |
| // functions. In most scenarios, the CompleteImpl function should call the callbacks while the | |
| // ReadyHook should process and copy memory (if necessary) from the wire deserialization buffer | |
| // into a local copy that can be readily used by the user callback. Specifically, the wire | |
| // deserialization data is guaranteed to be alive when the ReadyHook is called, but not when | |
| // CompleteImpl is called. | |
| class TrackedEvent : NonMovable { | |
| public: | |
| explicit TrackedEvent(WGPUCallbackMode mode); | |
| virtual ~TrackedEvent(); | |
| virtual EventType GetType() = 0; | |
| WGPUCallbackMode GetCallbackMode() const; | |
| bool IsReady() const; | |
| void SetReady(); | |
| void Complete(FutureID futureID, EventCompletionType type); | |
| protected: | |
| virtual void CompleteImpl(FutureID futureID, EventCompletionType type) = 0; | |
| const WGPUCallbackMode mMode; | |
| enum class EventState { | |
| Pending, | |
| Ready, | |
| Complete, | |
| }; | |
| EventState mEventState = EventState::Pending; | |
| }; | |
| // Subcomponent which tracks callback events for the Future-based callback | |
| // entrypoints. All events from this instance (regardless of whether from an adapter, device, queue, | |
| // etc.) are tracked here, and used by the instance-wide ProcessEvents and WaitAny entrypoints. | |
| // | |
| // TODO(crbug.com/dawn/2060): This should probably be merged together with RequestTracker. | |
| class EventManager final : NonMovable { | |
| public: | |
| ~EventManager(); | |
| // See mState for breakdown of these states. | |
| enum class State { Nominal, InstanceDropped, ClientDropped }; | |
| // Returns a pair of the FutureID and a bool that is true iff the event was successfuly tracked, | |
| // false otherwise. Events may not be tracked if the client is already disconnected. | |
| std::pair<FutureID, bool> TrackEvent(std::unique_ptr<TrackedEvent> event); | |
| // Transitions the EventManager to the given state. Note that states can only go in one | |
| // direction, i.e. once the EventManager transitions to InstanceDropped, it cannot transition | |
| // back to Nominal, though it may transition to ClientDropped later on. | |
| void TransitionTo(State state); | |
| template <typename Event, typename... ReadyArgs> | |
| WireResult SetFutureReady(FutureID futureID, ReadyArgs&&... readyArgs) { | |
| DAWN_ASSERT(futureID > 0); | |
| // If the future id is greater than what we have assigned, it must be invalid. | |
| if (futureID > mNextFutureID) { | |
| return WireResult::FatalError; | |
| } | |
| std::unique_ptr<TrackedEvent> spontaneousEvent; | |
| WireResult result = mTrackedEvents.Use([&](auto trackedEvents) { | |
| auto it = trackedEvents->find(futureID); | |
| if (it == trackedEvents->end()) { | |
| // If the future is not found, it must've already been completed. | |
| return WireResult::Success; | |
| } | |
| auto& trackedEvent = it->second; | |
| if (trackedEvent->GetType() != Event::kType) { | |
| // Assert here for debugging, before returning a fatal error that is handled upwards | |
| // in production. | |
| DAWN_ASSERT(trackedEvent->GetType() == Event::kType); | |
| return WireResult::FatalError; | |
| } | |
| WireResult result = static_cast<Event*>(trackedEvent.get()) | |
| ->ReadyHook(futureID, std::forward<ReadyArgs>(readyArgs)...); | |
| trackedEvent->SetReady(); | |
| // If the event can be spontaneously completed, prepare to do so now. | |
| if (trackedEvent->GetCallbackMode() == WGPUCallbackMode_AllowSpontaneous) { | |
| spontaneousEvent = std::move(trackedEvent); | |
| trackedEvents->erase(futureID); | |
| } | |
| return result; | |
| }); | |
| // Handle spontaneous completions. | |
| if (spontaneousEvent) { | |
| spontaneousEvent->Complete(futureID, EventCompletionType::Ready); | |
| } | |
| return result; | |
| } | |
| void ProcessPollEvents(); | |
| WGPUWaitStatus WaitAny(size_t count, WGPUFutureWaitInfo* infos, uint64_t timeoutNS); | |
| private: | |
| // Different states of the EventManager dictate how new incoming events are handled. | |
| // Nominal: Usual state of the manager. All events are tracked and callbacks are fired | |
| // depending on the callback modes. | |
| // InstanceDropped: Transitioned to this state if the last external reference of the Instance | |
| // is dropped. In this mode, any non-spontaneous events are no longer tracked and their | |
| // callbacks are immediately called since the user cannot call WaitAny or ProcessEvents | |
| // anymore. Any existing non-spontaneous events' callbacks are also called on transition. | |
| // ClientDropped: Transitioned to this state once the client is dropped. In this mode, no new | |
| // events are tracked and callbacks are all immediately fired. Any existing tracked events' | |
| // callbacks are also called on transition. | |
| State mState = State::Nominal; | |
| // Tracks all kinds of events (for both WaitAny and ProcessEvents). We use an ordered map so | |
| // that in most cases, event ordering is already implicit when we iterate the map. (Not true for | |
| // WaitAny though because the user could specify the FutureIDs out of order.) | |
| MutexProtected<std::map<FutureID, std::unique_ptr<TrackedEvent>>> mTrackedEvents; | |
| std::atomic<FutureID> mNextFutureID = 1; | |
| }; | |
| } // namespace dawn::wire::client | |
| #endif // SRC_DAWN_WIRE_CLIENT_EVENTMANAGER_H_ |