tint_wgsl_fuzzer: add '-dump' option to dump input/output shader from fuzzers Outputs input wgsl, and generated hlsl, msl, and glsl. Change-Id: I0493b43a3bdf83363bd317bd2e0a8550a8f8cdf5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200058 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.