commit | 076d076106a07f8a68ea7566f6b9f64fbe0c0687 | [log] [tgz] |
---|---|---|
author | Jie Chen <jie.a.chen@intel.com> | Fri Jul 26 14:54:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 26 14:54:12 2024 +0000 |
tree | 9d901a1b83b489975edb832a3005bdd8ef3cde48 | |
parent | ecbfc1ca3755fe055e88236a47d28daa488dcb30 [diff] |
Allow RenderPassEncoder endCallback to return MaybeError With this change, it would be more convenient to use dawn native APIs in the callback, as they mostly return MaybeError rather than void. Bug: chromium:344814092 Change-Id: I5108afc7ad177c1b5d49df0da17f4a04574cad7c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200176 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.