commit | 7df368a526015bfb9d5ea9dd50bd7d6aaac91303 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Thu Aug 08 20:59:02 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 08 20:59:02 2024 +0000 |
tree | c38f548bf6383b9d8a6321e7bcfaf4e42a9f5e19 | |
parent | b2a49327a1f24de8912abd25af04390aa5f4b4fa [diff] |
[emscripten] Fix Cmake parse arguments to build samples. - I didn't realize I was using the parse arguments incorrectly and this actually caused the samples not to build. (I added this towards the end). Unfortunately, because I didn't clean my build output directory, I didn't realize I was just hitting a cached build. Change-Id: I351fba0b78454f068914f1bc43410042863d8ddd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201757 Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.