| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_BINDGROUPLAYOUTINTERNAL_H_ | |
| #define SRC_DAWN_NATIVE_BINDGROUPLAYOUTINTERNAL_H_ | |
| #include <algorithm> | |
| #include <bitset> | |
| #include <map> | |
| #include <string> | |
| #include "absl/container/flat_hash_map.h" | |
| #include "dawn/common/Constants.h" | |
| #include "dawn/common/ContentLessObjectCacheable.h" | |
| #include "dawn/common/SlabAllocator.h" | |
| #include "dawn/common/ityp_span.h" | |
| #include "dawn/common/ityp_vector.h" | |
| #include "dawn/native/BindingInfo.h" | |
| #include "dawn/native/CachedObject.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/Forward.h" | |
| #include "dawn/native/ObjectBase.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| // TODO(dawn:1082): Minor optimization to use BindingIndex instead of BindingNumber | |
| struct ExternalTextureBindingExpansion { | |
| BindingNumber plane0; | |
| BindingNumber plane1; | |
| BindingNumber params; | |
| }; | |
| using ExternalTextureBindingExpansionMap = | |
| absl::flat_hash_map<BindingNumber, ExternalTextureBindingExpansion>; | |
| MaybeError ValidateBindGroupLayoutDescriptor(DeviceBase* device, | |
| const BindGroupLayoutDescriptor* descriptor, | |
| bool allowInternalBinding = false); | |
| // Bindings are specified as a |BindingNumber| in the BindGroupLayoutDescriptor. | |
| // These numbers may be arbitrary and sparse. Internally, Dawn packs these numbers | |
| // into a packed range of |BindingIndex| integers. | |
| class BindGroupLayoutInternalBase : public ApiObjectBase, | |
| public CachedObject, | |
| public ContentLessObjectCacheable<BindGroupLayoutInternalBase> { | |
| public: | |
| BindGroupLayoutInternalBase(DeviceBase* device, | |
| const BindGroupLayoutDescriptor* descriptor, | |
| ApiObjectBase::UntrackedByDeviceTag tag); | |
| BindGroupLayoutInternalBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor); | |
| ~BindGroupLayoutInternalBase() override; | |
| ObjectType GetType() const override; | |
| // A map from the BindingNumber to its packed BindingIndex. | |
| using BindingMap = std::map<BindingNumber, BindingIndex>; | |
| const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const; | |
| const BindingMap& GetBindingMap() const; | |
| bool HasBinding(BindingNumber bindingNumber) const; | |
| BindingIndex GetBindingIndex(BindingNumber bindingNumber) const; | |
| // Functions necessary for the unordered_set<BGLBase*>-based cache. | |
| size_t ComputeContentHash() override; | |
| struct EqualityFunc { | |
| bool operator()(const BindGroupLayoutInternalBase* a, | |
| const BindGroupLayoutInternalBase* b) const; | |
| }; | |
| BindingIndex GetBindingCount() const; | |
| // Returns |BindingIndex| because buffers are packed at the front. | |
| BindingIndex GetBufferCount() const; | |
| // Returns |BindingIndex| because dynamic buffers are packed at the front. | |
| BindingIndex GetDynamicBufferCount() const; | |
| uint32_t GetUnverifiedBufferCount() const; | |
| uint32_t GetStaticSamplerCount() const; | |
| // Used to get counts and validate them in pipeline layout creation. Other getters | |
| // should be used to get typed integer counts. | |
| const BindingCounts& GetBindingCountInfo() const; | |
| uint32_t GetExternalTextureBindingCount() const; | |
| // Used to specify unpacked external texture binding slots when transforming shader modules. | |
| const ExternalTextureBindingExpansionMap& GetExternalTextureBindingExpansionMap() const; | |
| uint32_t GetUnexpandedBindingCount() const; | |
| // Tests that the BindingInfo of two bind groups are equal. | |
| bool IsLayoutEqual(const BindGroupLayoutInternalBase* other) const; | |
| struct BufferBindingData { | |
| uint64_t offset; | |
| uint64_t size; | |
| }; | |
| struct BindingDataPointers { | |
| ityp::span<BindingIndex, BufferBindingData> const bufferData = {}; | |
| ityp::span<BindingIndex, Ref<ObjectBase>> const bindings = {}; | |
| ityp::span<uint32_t, uint64_t> const unverifiedBufferSizes = {}; | |
| }; | |
| // Compute the amount of space / alignment required to store bindings for a bind group of | |
| // this layout. | |
| size_t GetBindingDataSize() const; | |
| static constexpr size_t GetBindingDataAlignment() { | |
| static_assert(alignof(Ref<ObjectBase>) <= alignof(BufferBindingData)); | |
| return alignof(BufferBindingData); | |
| } | |
| BindingDataPointers ComputeBindingDataPointers(void* dataStart) const; | |
| bool IsStorageBufferBinding(BindingIndex bindingIndex) const; | |
| // Returns a detailed string representation of the layout entries for use in error messages. | |
| std::string EntriesToString() const; | |
| protected: | |
| void DestroyImpl() override; | |
| template <typename BindGroup> | |
| SlabAllocator<BindGroup> MakeFrontendBindGroupAllocator(size_t size) { | |
| return SlabAllocator<BindGroup>( | |
| size, // bytes | |
| Align(sizeof(BindGroup), GetBindingDataAlignment()) + GetBindingDataSize(), // size | |
| std::max(alignof(BindGroup), GetBindingDataAlignment()) // alignment | |
| ); | |
| } | |
| private: | |
| BindGroupLayoutInternalBase(DeviceBase* device, ObjectBase::ErrorTag tag, const char* label); | |
| BindingCounts mBindingCounts = {}; | |
| ityp::vector<BindingIndex, BindingInfo> mBindingInfo; | |
| // Map from BindGroupLayoutEntry.binding to packed indices. | |
| BindingMap mBindingMap; | |
| ExternalTextureBindingExpansionMap mExternalTextureBindingExpansionMap; | |
| uint32_t mUnexpandedBindingCount; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_BINDGROUPLAYOUT_H_ |