[tint][ir][val] Improve checks on Returns - Adds testing for operands and results expected for the instruction - Refactors error logging to use NameOf to avoid accidental segfaults - Fixes a couple of potential bad patterns in other implementations of NameOf - Fixes a typo in swizzle.h Fixes: 360058656 Change-Id: I87dbbb02e7dbf2a6203662b1ecc2c7014e460963 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/202500 Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.