[dawn][emscripten] Adds Future implementation for device creation. - Adds EventSource to allow for passing through event handling. - Implements RequestDevice and DeviceLost events together since they are very intertwined. - Adds handling for UncapturedError. Bug: 358445329 Change-Id: Iea02cccafdb5dd1609498d6e131d7cfbe361045f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203421 Reviewed-by: Shrek Shao <shrekshao@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.